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Author Topic: Just Registered , I would like to join a 3.0\3.5e DnD game(  (Read 7628 times)
Paladin2004
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« on: March 05, 2005, 09:26:27 AM »

Just Registered , I would like to join a 3.0\3.5e DnD game(as a player) how do i do this (I use open RPG and my open(rpg name is William Firebrand)
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Gibreel
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« Reply #1 on: March 05, 2005, 09:44:15 AM »

While we have recently opened to 3rd Edition (we were just 2nd Before) we do not currently have any 3rd Edition DMs. However we are open to them joining. You might also join a second edition game.

For our setting check out:
http://thardferr.a-terra.com/viewforum.php?f=128

You may also post questions here, or Private message me and I will walk you through the process.
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Xxian
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« Reply #2 on: March 05, 2005, 09:48:27 AM »

Hi and welcome!  If you were interested in becoming the first 3e thardferr Dm, there are a few people who would be more than willing to help you set it up and get it running, myself included.
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Drenth Devonshire
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« Reply #3 on: March 05, 2005, 01:20:00 PM »

Hey William! I see you found the boards ok. Welcome and drop me a line if I can help.
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Morfedel
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« Reply #4 on: March 06, 2005, 11:30:17 AM »

I'm considering joining Thardferr. If I do, I'll be a 3rd ed DM.

I do want to find something out, however. Is it my right in Thardferr to use whatever D20 OGL rules I wish? For example, if there is a third party book with a great rules set that I'd like to use or include, may I do so?

This will be a major factor in rather I run a game for Thardferr or not. Let me explain.

I am picking up a couple books. The first book book is The Black Company, which has an extraordinarily flexible magic system, from what I've heard.

The other is the Conan D20 RPG, which has rules for parrying and dodging rather than armor class, and armor provides for damage resistance instead.

I might also include rules from Arcana Unearthed/Evolved, but I'm not sure.

Finally, once Game of Thrones comes out, I may include their politics and intrigue rules.

The thing is, although I like D&D, I don't love it... and these rules sets may allow me to run the kind of fantasy/D&D game I've always wanted. But if I'm constrained by the canon rules books only, I'm not sure I'll be interested.
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Gibreel
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« Reply #5 on: March 06, 2005, 11:42:27 AM »

You would have to talk to the DMs, but unfortunately I have my doubts, though i may be wrong. It took years of fighting just to get 3rd Edition allowed, with people fighting it every step of the way, so I doubt it would be any easier now.

The biggest factor is not OOC rules however, it is if those rules will fit the setting IC?
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Morfedel
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« Reply #6 on: March 06, 2005, 11:57:15 AM »

I am not sure it matters; I just read the thread here: http://thardferr.a-terra.com/viewtopic.php?t=1245

It appears that 3rd edition isnt accepted anyway.

Ah well. I'm surprised, frankly; from a purely economic standpoint, 2nd edition D&D players will grow rarer and rarer as new players come into the hobby, learning 3rd edition, and not having 2nd ed material involved.

Thinking of the future, my thoughts are sticking with what's selling... but that's just me.

I guess therefore I'll be bowing out... but thanks, and have fun!
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Mnuxim
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« Reply #7 on: March 06, 2005, 12:19:41 PM »

Well Morfadel, that decision was made almost 3 years ago.  Apparently we have changed our stance to allow 3.0 and 3.5 (Or at least that is how I understand it, there is no official proclimation that I know of)  The change is something I am personally happy about.

As far as using other books, the problem we have there is that this is a shared world.  All of the DMs need to be able to be on the same page and have the same resources.  It is reasonable to expect that all 3.5 DMs would have access to the core rules in the PHB and DMG, but bringing in entire outside books becomes a problem.  Most of the time if you would like to integrate something from those books you would be able to within your own game.  Like the rules for parrying and dodging I suspect you could include in your own game if you explained it well to your PCs.  The politics rules might be harder to integrate.  If you want to hang out and look around, lurk on a few more games, (I know I saw you in my saturday morning campaign) you might find that you enjoy the setting.

Regardless, thanks for stopping by, and if you happen to know any other flexible 3.5 DMs we might be able to find a place for them in Thardferr.
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Gibreel
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« Reply #8 on: March 06, 2005, 12:42:52 PM »

We might want to update that.
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Morfedel
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« Reply #9 on: March 06, 2005, 12:45:01 PM »

If that 3.5 declaration is incorrect, yes, you might want to correct it Wink
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Dingo
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« Reply #10 on: March 11, 2005, 08:38:41 PM »

I have just joined and am also interested in a 3.0/3.5 game, but I am not sure how to use the current rules posted on character creation with the rules in 3rd edition.  Examples would be things like 3rd editon use of feats mingling with the current system of Perks and Flaws, third edition allowing any race to advance well beyond 12th level with no penality (up to at least 20 before epic rules apply), and gaining new feats and ability points as levels increase.
Also would having a 3rd edition character keep me from also haveing an equivelant character in second edition format and playing in those games?
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kluu
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« Reply #11 on: March 12, 2005, 03:25:44 AM »

Hello, I'm a DM here in Thardferr. I run an AD&D 2nd Ed. game but know the 3x rules a bit. In Thardferr the DMs do not just share the information on the wrold and then run their own game but run a game that is in a shared world where all DMs are able to interact with each other. Because of this certain rules msut be standardized and maintained so that each character will be able to easily translate form one game to the next should they change DMs.

I am not sure which therad you read but it is out dated though may still cover the general idea behind this gaming environment. We have decided that a DM may use 3x rules and game mechanics as long as anything they allow using those rules can be duplicated in the AD&D 2nd Ed. core rules. This is so that we are able to have characters be on an equal basis and able to be translated from one game mechnic to the other mopre easily. If you are not knowledgeable of the AD&D 2nd Ed core rules, we can answer questions, or will let you know what can be used and what can't if you stay in good communicatoin with us as a DM. you can also rely on many of he PC here to help you. It is also fairly easy to get the core AD&D 2nd Ed. books online and someone can send you a link. We can't post any here because of copywrite laws but if you need them I'm sure you will be able to get them.
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Kyrell
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« Reply #12 on: March 13, 2005, 12:10:00 PM »

After reviewing the posts, I have decided that I wish to put in my bid to be a 3rd edition DM. I have reviewed most of the 3.5 material I own, and am able to find the 3.5 versions of most of what were in the 2e handbooks(complete thief...etc), MM, etc. I know of another person that wishes to DM 3.5 (withholding name at the moment) of which I had spoken with before on assisting at that time.  

Now to answer a few of the questions now, just to help some things get ironed out.

PC creation:
Follows 2e with use of perk and flaws. DM will make note of it for interactions and such.
Stats translate straight 1 for 1 to ease integration between 2e PC and 3e PC (10 str in 2e, translates to 10 str in 3e)
Core classes and race restrictions stay in line with campaign world to maintain unique flavor.
Specialty priests will have to be reviewed for customizing.

Combat interaction with another group involved:
Both groups agree upon version to use, with combat quick sheets if PC's are unfamiliar with the used version.

This is just a sample of what a full proposal would be. I would use whatever 3.5 book I would deem necessary to find an equivalent to what is found in the 2e world. Standard books to be used:
PHB 3.5, MM 3.5, MM2, MM3, Monsters of Faerun, A&EG, DMG 3.5. ("Complete" series if need be)

If this is an acceptable start that can be readily agreed upon, I will put my notice effective next week.
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Gibreel
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« Reply #13 on: March 13, 2005, 02:16:12 PM »

That sounds pretty acceptable to me, and I think it will be to most from following all the past discussion. The only thing that I believe has been decided is that in 3e (or 3.5) that Perks and Flaws would not be used.

The reason for this was conversion. It was decided that in 3e there are plenty of skills (Feats and so forth) that did not exist in 2e. In order to allow a character to convert for multi-groups events (which occasionally happen) easier they could use Perks/Flaws to recreate some of the skills they loose going from 3e to 2ed.

You should PM Endel about this. He knows more than I.
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Morfedel
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« Reply #14 on: March 13, 2005, 09:28:16 PM »

After much consideration, I've decided to pass on being a Thardferr GM. I appreciate those who requested me to consider, but I'm in the process of rules blending, using mostly the Black Company Campaign Setting rules set for D20, which IMHO is the best d20 rules sets I've seen thus far... and I'm rules blending bits of the Conan RPG and other material in with it to form my "ultimate" game rules kit for D20.

I understand why that wouldn't work here... since this is a Living world, you do need a fairly universal rules set. And I must admit, it was exciting considering being a part of that as a GM; but for now, I have to follow my own path on this.

Perhaps in the future. In the meantime, thanks for the invite, and good luck!
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