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Scionist
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« Reply #2 on: November 19, 2003, 01:54:23 PM » |
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Official Magica Law DM Council 19:12 on May 13, 2003 Imperial Laws governing the use of Magic in the Six Realms of the Confederation, interpreted and amended.
The public binding of spells is illegal.
The follwing exceptions apply, and spells may be publicly bound under these conditions:
A servant of a God may use miraculous powers and spells to heal the injured and the ill, or to defend the Confederation, or to defend a citizen of the Confederation.
OOC: In other words, Clerics may use their spells, but they must be careful of producing "mage-like" effects. Also, Clerics of Evil Gods will likely not be using their spells legally.
Officers of the Court may use the arts of magic for purposes of interrogation or investigation in due process of the law.
OOC: IMG mages cooperating with the OOS or performing their "official duties" may use spells, though they are advised to use discretion.
A servant of the Confederation may bind spells to defend the Confederation, its Realms, or its Citizens.
(OOC: Again, IMG mages (and registered mages, even), may use spells in the performance of their official duties, as the situation warrants. Discretion is advised.)
Certain minor illusionary magics, which affect only the senses, or which alter the perception of an individual or item, are permissible for entertainment purposes. All spectators must be aware of the nature of such magics, and the spellbinder is responsible for any crime committed through the use of such magics.
(OOC: These spells are detailed in the Edict of the Emperor, Amendment 2. However, if someone is disguised or cloaked by illusion (such as invisibility) and commits a crime, the spellcaster bears equal guilt in the crime.)
Illusionary magics may be publicly bound within the realm of Alderd.
(OOC: These spells are detailed in the Edict of the Emperor, Amendment 2. However, if someone is disguised or cloaked by illusion (such as invisibility) and commits a crime, the spellcaster bears equal guilt in the crime.)
The realm of Edilar is exempt from the prohibition against the public use of magic.
(OOC: This is detailed in the Edict of the Emperor, Amendment 3.)
Any individual gifted in the Ars Magica or otherwise capable of binding arcane magics must be registered.
Any use of magic to cause harm or damage, either directly or indirectly is illegal.
Any spell which is capable of directly inflicting harm or damage is illegal.
(OOC: These two serve to outlaw the school of Invocation/Evocation. Spells of this school 3rd level and above are illegal. 1st and 2nd level spells are allowed, but if they directly inflict damage they cannot be used by a "legal" mage.)
Any spell which summons or creates a creature, being, or entity to cause harm or damage is illegal.
(OOC: This serves to outlaw several spells of the school of Conjuration/Summoning. By the original rules of Thardferr, this school was outlawed in its entirety. At present, it is a legal school, even though there are illegal spells therein.)
Any spell which channels necromantic energies, whether for the animation of corpses, or for the purpose of harming the living, is illegal.
(OOC: As with Invocation/Evocation, 3rd level and higher spells of the school of Necromancy are outlawed.)
Any crime committed by magical means or through the use of magic warrants the maximum punishment allowable for the crime. This includes any harm or damage caused to life or property through the use of magic, whether or not the harm or damage was intentional.
Any crime committed by an individual who is protected by magic, disguised by illusion, strengthened or otherwise altered by magic, is the responsibility of the spellbinder involved as well as the individual which committed said crime. The individual committing the crime is punished according to the deed, and the spellbinder is given the maximum punishment allowable for the crime.
Any crime committed by an individual who has been charmed, mesmerized, dominated, controlled, or otherwise compelled by magic is the sole responsibility of the spellbinder. The compelled individual is absolved of guilt and the spellbinder is punished both for the crime and for the compulsion.
No individual may use magic to read or manipulate another's thoughts, or to control another's actions.
No individual may use magic to spy on another. Magic used to spy on any agent of the Throne, on any government building, or on any official, is considered Treason, and punished by death.
The summoning of, communing with, or contractual agreement with any extraplanar power or being is considered Treason, and punished by death
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